This game has been developed using Godot 4.3 and external components. Here is the YouTube link to the course.

List of topics I managed to do during this course:

  • Animation: animated the spaceship, enemies, bullets and hot the enemies behave when they get hit and destroyed. Also, some of the enemies about how they go down on the screen and have different behaviours when they are moving.
  • Coding: In this part, I learned how to implement animation with object-oriented coding, how to set some behaviors for the enemies and the main spaceship and also how to treat each object as a separate entity, yet part of the game.
  • Design: I implemented some designs for the background, animating the stars for the background and also make them to generate as long as the game is running. Designed the UI and HUD and also set sprites and textures for each object of the game, including the enemies, the spaceship and bullets that it shoots.

I have learned valuable lessons and topics while following this course and dived deeper into the world of Godot and game design.

This game is available on Windows, Linux, and web browsers on the top of this very page.

Link to GitHub repository for this game: https://github.com/DEnis9978/Galaxy-Defiance

Have fun playing.

Download

Download
Galaxy Defiance.exe 83 MB
Download
Galaxy Defiance.x86_64 66 MB

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