SeaQuest
This is the link to the course in case you want to buy it. Udemy link
This is a high end course. I have immersed myself more in the concept of object oriented programming. Throughout this course, I have discovered the secrets of Godot and what this engine is capable of in terms of 2D game development which I have mentioned below:
- Animation: animated the main player, which is a submarine, made it behave in different situations including when refilling oxygen, saving humans, and destroying. Also, the sharks as the main antagonists of the game including when they are generating, moving, and destroying into pieces when getting shot at.
- Programming: programmed each section of the game, including sharks, submarine, players, main game and game over scene. Optimized codes in order to be more readable and easily modifiable in case of any sudden changes in the future, made the sharks and humans to free up themselves when they are outside of the game screen in order to have memory efficiency, making singletons to have flexibility during the programming.
- UI: included HUD for main game, game over screen, oxygen bar, saved human counts.
- Audio: SFX for shooting, oxygen bar, saving humans, refilling oxygen, and also the destruction of the submarine.
and much more!
This game is also available on Windows, Linux, and web browser on top of this very page.
Have fun sharking!
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